[欧洲机场] LH Simulations - LHBP Budapest Liszt Ferenc&nbsp

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  • TA的每日心情
    开心
    2025-2-17 22:01
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    [LV.10]CEO

    发表于 2013-9-22 21:23:17 | 显示全部楼层 |阅读模式
    WARNING: 此软件仅供飞友之间交流学习使用,请于下载后24小时内自觉删除,喜欢请支持正版!
    Features:
    • High resolution photobackground covering the airport and the close vincinity of the airport
    • Seasonal textures of background and custom (no default) vegetation for all 4 seasons
    • Airport's taxiway/gate/parking stand layout represents accurately the current status
    • Custom textured taxiways, runways and aprons
    • Very accurate projection of the taxilines and markings in high resolution
    • Background (lines, aprons, concrete textures, dirts, roads etc. on the airport) uses as less layer as possible for the best performance
    • The background have less vertex (polygons) than our LHDC Debrecen airport where there is only one runway and much less parking stands, taxiways
    • Custom 3D runway edgelights, taxilights, touch down zone lights, approach light poles
    • Custom light system at the whole airport, no default light system is used, means all lights are there where the real one is
    • Intensive use of LOD's (Level of detail), farer objects are projected in a simplified detail to reduce the amount of vertex's to be drawned by the GPU
    • Buildings are accurately modelled with optimized resolution (the resolution may be less than what we usually used in our present sceneries but this is due to the large size and high amount of buildings of the airport to optimize performance)
    • The inside of the SkyCourt (Main terminal, T2) is modelled (you can see through the window)
    • Reflection (glass) and bump (normal map or depth map) textures are used in FSX for the best appearence
    • Custom reflection map is used not the ugly FS default one. Reflection map is used for setting what should be seen in window reflection
    • "Baked" shadows on the textures so even if you switch off the shadow option in FS you will still see the shadows on the ground and on the buildings which enourmeously increases the realism and less performance is needed for the GPU
    • During winter the building's roofs will be covered with snow
    • The aviation museum close to the final of rwy 31L is modelled by Tibor Kókai
    • Animated road traffic around the airport
    • AES (Airport Enhancement Services) compatibility
    • All published approches will be created in the AFCAD file, means all RNAV, ILS, VOR, NDP approaches will be available in the default FS GPS/GNS
    • Automatic season change for vegatation, photobackground and building's roof
    • Animated vehicles on the aprons
    • Completaly automatic installation. If the FS is installed correctly, after the scenery installation it can be used immediately, the scenery will be registered automatically in the scenery library and the dll's will be registered

    插件特点:
    高清晰照片地面贴图。
    四种季节贴图。
    真实的飞机场滑行道,停机位和桥梁位置。
    重新制作的跑道,滑行道和停机坪。
    非常精确布置的滑行线路。
    立体的跑道灯具,滑行灯,照明灯,进场灯具。
    全新的照明系统。
    真实的机场建筑群。
    可以透过候机楼窗户看到内部。
    窗户玻璃带反光效果。
    全新的反光贴图。
    冬天候机楼上会有积雪。
    自带的飞机博物馆区地景。
    模拟道路交通。
    兼容 AES。
    使用 AFCAD 的 RNAV,ILS,VOR,NDP 路线,兼容默认 GPS 和 GNS。
    植物层会自动更换。
    模拟地勤车交通。












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  • TA的每日心情
    难过
    2016-10-17 12:54
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    [LV.6]经理

    发表于 2015-12-8 21:02:11 | 显示全部楼层
    这个插件好

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